Freaking out about Sci-fi & Moives

Naboo Fighter

Here is the Naboo Fighter from Lego set 7141.
Built in LeoCad and transferred over to Blender for Rendering.
You can see errors around the engine housing and on R2 leg. This is due to faces over lapping. After taking a closer look at it, it looks like these sections may need to be remodelled, which is the reason I have not set up a proper render with it.
As soon as I have made the corrections I set up a picture.
R2 head is also missing details; this is due to LeoCad, not allowing me to select the proper head peace.

(click on picture to see full size)

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2 responses

  1. looks good! Have you tried using the ‘remove doubles’ function in Blender? That may help you to get rid of overlapping faces…

    16/01/2012 at 17:41

  2. Normally I would but as I stated in the last post. LeoCad use Tir’s. The problem is that when it is expoert some of those Tri’s join up in different ways overlaping each other. This cuases the faces to over lap. It just case of deleting faces in an area, then redoing them.

    16/01/2012 at 20:05

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