Low Memory = Unable to render in Full HD.
A few weeks ago I finished the Type – 11 shuttle, I mentioned that I would do a picture of her to go into my asteroid collection that I did last year.
I got the scene all set up and can render it out in full HD with no issue.
However once I have added all the composting to finish off the picture it starts to crash and I get kicked out the program. But if I have everything set up at 50% of full HD, the picture renders out with no issue.
The only thing I can think that is causing the issue is lack of RAM.
The machine I have at work only has 250MB and can’t even render it out in full HD.
While my home machine, only has 3GB. This points to it being a memory issue, the only to know for sure is to render it out on a machine with higher memory.
My father-in-law has a machine with 12GB, so I have to test it out on his machine to be sure.
Until I can post up, the final finished peace. Here is a full HD version of the picture with no texture applied and the 50% HD picture with the composting completed.
Everything is by me except for the Klingon Bird of Pray by William Burningham.