I been scratching my head on what to do with the underside of the saucer, as I need to add in some windows. So while I have been thinking about that I have moved onto the secondary hull.
I have added the main tracker beam emitter at the font bottom of it. It’s the same on found on the Akira Class. I have also modelled the warp core ejection hatch and another ejection hatch right next to it. (what that will be ejecting I have idea but not going to state just yet as it’s an idea I am playing around with.)
Rear torpedo launcher have been put in and an airlock has also been added. The airlock needs to be detailed up so no close up picture on that just that.
I have also cut in the hanger again this needs to be detailed up.
Lastly, when putting in the lifeboat hatch’s I had created I was not liking the looks of it. So I have remodelled these to look closer to what has been seen in Cannon.
This has also meant that I have replaced the ones on the top of the saucer and I need to add some to the bottom. (they are also smaller than the last ones so this mean that I have had to add a few more.) I have kept the old lifeboats on the spin for the time being but might change them later.
With adding the new lifeboat hatch’s to the secondary hull I finally figured out how get a “Hard Meshes” to go onto curved surface. With this it meant that I had to clean-up the top half of the secondary hull. This was because it was causing deformity with the lifeboats.
So with that I am going to have to go back and re-add the Phaser to the saucer using this process as it fixes the issue I was having when I first put them in.
Windows are now cut in. I thought the gap between deck was too big, but after checking to make sure everything was in the right place I found the reason the gap between decks is big is due to the curve and shape of the hull.
Panelling is such a pain in the arse. I started panelling on the top of the saucer and I was finding that the cuts between platting was too small or too big. so I nipped that in the butt for the moment and will come back to it.
Started work on the underside of the saucer. Due to the curve of the hull placement of windows are not ideal as the cuts would have to go deep into the hull for it to reach a room a member of the crew would be. At the moment I have only added one sit of windows at the font. I am in two minds about adding another set.
I have modelled the Navigation lights and put them in place. I not to sure on the design as it not jut a light dome. I had have add two railing for a crew member to hold and connect a safety line when working on it. So I might go back and just do the basic dome.
Transporter Emitter have been modelled. They where twice the size they current are but I think they look better this way. I have also modelled the Torpedoes launcher I am happy with the over all look to it, but I added a TOS style sensor dome. But that’s not really sitting with the rest of the design so I am going to have to pull that and put something else in it place.
Last but not least I have added in a two hatches under the saucer. Not sure what they will be for a they are two big for an standard airlock and too small to get a Workbee in and out. I am open to ideas on what it could be for or change it to something else.
Still need to add more details to the lower section of the saucer but I am getting a bit brunt out on it.
With that I am going to move onto work on the Secondary hull. Still need to work out where the main hanger is going to go as the pylon for nacelles is sits where it would normally go.
Another week of work on this but not a lot to show but a lot done.
I have rebuilt the saucer section for the third time, before I found that the edges where to sharp. When I used the Boolean tool it just buggered everything up.
So to get ride of the sharp edges I remodelled it again. This also meant that out edge of the hull is now a deck and half high instead of a deck. I was hoping to make it two decks high. But when I did this it really did not site well with the rest of the ship. This would of meant sizing that and I really did not want to go down that road. So I am happy with that.
I modelled the Phaser strips that would go around the top most of the hull. I had some issues with getting it to sit right. As it stands at the moment part of it sitting correctly but the other part either going into the hull or hanging just over it. So I am going to play around with that to get it right. Funny thing is when I used the same technique with the lifeboat hatches it work. So I am thinking there most be some sort of issue with the curve tool or how I am using it.
I have also modelled an airlock onto the side of the saucer, it bigger than your normal crew airlock, reason being it would be used to get large cargo into the ship or large equipment that would not fit though a standard airlock. The airlock door still needs details added to it.
The impulse engines have also been modelled and I am happy with their look, I also add in some details around it but more it needed.
RCS have been added, the rear ones are on top of the impulse engines. I don’t see this being a issue as the impulse engineer don’t exert any gasses to propel the ship forward as it is suppose to be some sort of “gravity drive”. In another words it pulls the ship and push like a rocket would.
Last but not least, I have modelled the defector and add in two set of Plush Phaser Canons and some details around this as well, but more details are needed. I have also added some hull panels just to get an idea on how to do it. I am liking the look but I think the cuts between the panels are too big.
Next up is to cut in the windows and hull platting for the rest of the top side of the saucer. Once that is done I will start work on the bottom and start thinking about add in more details.
On a side not this ship currently has 22 life boats installed in the saucer alone. Each life boat can hold up to 8 people. this means that there is room for 176 people to escape if needed. I see this ship being crewed by 150. I still need to put some lifeboats into the secondary hull, so this thing has more than enough room for extra people.
This week I have re-modelled the Saucer and Secondary hull, I have started to add details with the second deck, and the raised section that runs down the spin of the Saucer section.
No major changes to the Saucer I just reworked the section that meets with the secondary hull and plan to work on this section next with details.
With the Secondary Hull the top half is still the same but I have now re-modelled the lower half giving it a slight curve towards the back when looking from the side. I also cleaned a bunch of vectors so that it will be easier to work with when it comes time to start cutting in windows and adding details.
The major work was done to the second deck and the raised section that runs down to spin of the saucer. This I fully re-modelled and adding lots of details.
Windows have been cut in and a small airlock for crew to get out and about when needing to do repairs on the outside of the ship is on one side. Not to happy with the front windows on the second deck at the front, I was going for something in a similar style to Madkoifish, but I would say that I failed at this big time. So will need to take another look at that.
I have added a four lifeboats and hull panels. (I plan to build the lifeboats at a later date and use them for a picture I got in mind.)
I worked out that lifeboats can hold 8 but this can be pushed up to 12.
Towards the back half of the spin is a section that sticks out with a bunch of windows looking out the back of the ship and one large window on top. I see this as being the ship “Ten Forward” area of the ship.
Over the last week I have been just working on the bridge for the ship. This was a pain to do as I did not want it too boxy.
I must of rebuilt 20 time until I was happy with it. Once the shape was locked down, the rest of the build went quickly.
Windows have been cut in and added some details. Not too sure on some of this so might change it as I carry on working on the ship.
Next up Deck 2.
After playing around with a few design Ideas, I decided to go with Idea 4.
she a little smaller than the Intrepid Class by a deck or two but she will have between 13 and 14 decks, this is going of the scale of a deck being 4 meters high.
This is ship is to big to be a Escort ship but too small to be a Frigate. With that in mind I see her having both role.
I am playing around with the idea of calling her a Stirling Class, after David Stirling the man that created Special Air Service during the Second World War. I not yet come up with a back story behind the ship creation but I’ll do that once I have finished building her as her role might change during the build process. 😉
With that I have add a A & B decks to the saucer. As Idea 4 was bit of kit-bash using other peoples models to get the idea out.
I have now got rid of those parts and built them all myself. Getting the secondary hull shape was a right pain the arse and will needs a full clean up.
I also need to figure out how to merge the secondary hull to the Primary as I not really liking the way it is a the moment.
It has been a long since I started a 3D modelling project and finished it. But lately I have been getting that itch to do some modelling, so to keep thing of I have decided to model some Trek Starships. I have just knocked out some basic shape to get a design I want to do.
I also grabbed a few model that I have on my Hard Drive and kitsbashed them for some ideas. Note these kitbash’s are only used for shape and not what the final design will look like.
Also the size of the ships have not yet been determined and all designs are from the TNG era.
With that onto the ideas, (click picture to get full size.)
With this ship I saw as medium size ship roughly the same size as Voyager, but I think the layout is to similar to Voyager so I might not peruse this design much feather.
I see this is being a replacement for the Nebula Class I have always love that design. The pods on the side are not Warp Nacelles, though they are built into them.
I see those side pods looking like a saucer cut into two with the warp engines built into the outer sides. so I might have them a bit wider than they currently are.
Also I might add another set of connection point onto the saucer itself so there is not some much strain on the main struts if the ship was to enter a planet atmosphere.
There could also be the option on having a pod on the back like the Nebula Class.
The first of the Kitbashes. Remember, the finally design will not look like the parts used, it only for rough shape.
This one remind me of The Constellation class but that because I have used the Warp Engine form that and has the same basic shape. The secondary hull’s are from Oberth class.
I see this ship being more in line with a science vessel. the secondary hull would be full of science labs that could be changed for mission specific tasks. In more then one Episode of The Next Generation different department kept asking for time with the main deflector. But as there in only one and one task could be performed at a time, each dependent was ration on how much time they could have with it. I see this ship having five. One for navigation on the main saucer at the front, then two on each of the secondary hull, this means that each department could have as much time needed to use it.
final Design idea for now, No idea on size but I am look at something a little bigger than a Nova Class. I think this would be a class that is assigned to the MACO (Military Assault Command Operations)/ Starfleet Marines. This would be a full military ship and would be used for Combat operations only for the Federation. The ship is designed to be fast and manoeuvrable. The shape sort of reminds me of a racing speed boat. This is the design I am leaning towards the most.
Which ever design I decided to go with or knock out a few more idea’s I will do a full back story on the ship.